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The First Mile Interactive Fiction games are back. Let's get Retro!

Thu Jun 28, 2007 - 10:18 AM EDT - By Harv Laser

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Product Info


Conclusion

Thanks to Howard Sherman and his Malinche Entertainment, NEW Interactive Fiction is back. It's time to use your imagination again. Game play is extremely similar to your favorite old Infocom titles, but with some helpful little screen shortcut buttons to save time entering the most common commands, and, as mentioned, the stories are entirely new and very compelling. Expect to spend many hours with one of these games. There's a lot of depth to them.

If you're tired of puzzle games, word games, endless variations of Tetris, lining up jewels, or blasting the guts out of bad guys, return to the good old days of Infocom-like Interactive Fiction with Malinche's new wares, and put your brain to work instead of just your reflexes.




Criteria 

Rating

Design 5
Usability 5
Play value 5
Cost/Benefit 4
Overall
(not an average)
Pros
  • New Interactive Fiction in the tradition of Infocom
  • Each game is as long as a novel
  • Your mind paints the pictures
  • Web site overflowing with cool content and freebies
  • Play on your Treo, any Palm, any computer
  • Cons
  • There are free classic Infocom game interpreters out there
  • A bit on the expensive side


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